![]() The title saw life behind the scenes on the Nintendo 64, GameCube, and in some ways, even the Wii. “In this video, Did You Know Gaming takes a look at the history of a Nintendo game that unfortunately didn’t see the light of day - at least not all of it - Super Mario 128. ![]() In particular, we get more insight into Shigeru Miyamoto’s struggles with the title, various rumors about the game that popped up during development, and more! ![]() Well, here are some interesting tidbits about its development that you may not have known about previously!ĭid You Know Gaming? has released a new 12-minute video about the history of the ill-fated project – and what eventually became of it. Mario Sunshine came out on a system which it helped boost install-bases for: The Nintendo GameCube, which would remain Nintendos worst-performing home-console. ![]() Of course, the game disappeared into development limbo and would be overshadowed by other games like Super Mario Galaxy in the 2000s. Back in 1996, Nintendo teased the development Super Mario 128 – a supposed sequel to Super Mario 64 with a tech demo featuring dozens of Marios running around. ![]()
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